![]() Little Sisters always stop to drain ADAM from any nearby corpse they find.If the player is forced to fight another enemy, take it down first and come back to the Big Daddy. Never take on another enemy while dealing with a Big Daddy, except in some unique cases (see below).Loss of control might signify defeat in the later stages of a fight. the place is clear of Splicers and all Security Devices have been hacked or destroyed). Always ensure one has complete control over the fighting area (i.e.Armor-piercing ammo (for Pistols and Tommy Guns) deals more damage against Big Daddies than standard and Antipersonnel ammo.Study the environment as well, so as to be able to formulate a winning strategy. It is recommended to study a Big Daddy's path and stalk them, so as to attack them where the player has the biggest advantage.Always ensure one has full health, as well as a reliable supply of First Aid Kits, EVE Hypos and ammunition before fighting a Big Daddy, as these are one of the toughest enemies in the game.While many strategies may apply equally well to all Big Daddies, each type has their own particular characteristics worth noting, which may lead to specialized tactics. Push: If the Rosie's foe is at melee range, it will push them away with their Rivet Gun, dealing medium damage.Mine Throw: If an enemy approaches the Rosie, it will start throwing Proximity Mines at the target.Shoot: The Rosie's basic form of attack, where it shoots the target repeatedly with its Rivet Gun.When in combat, the Rosie will produce three different kinds of attack: In the second, it will attack anyone in its vicinity including the player if they are the closest to the Rosie. In the first case, the Big Daddy will attack the player. Red Light: A Big Daddy attacked by the player or under the effects of Enrage will produce a red light.Some scripted Big Daddies spawn in other moods, but this is just for the purpose of effect. By default, unscripted Big Daddies always start out in this mood. Yellow Light: A Big Daddy with yellow lights emanating from its portholes is neutral to the player, and will not attack them.These Big Daddies are friendly to the player, and will protect them as if they were a Little Sister. Green light: A Big Daddy under the effects of Hypnotize Big Daddy will radiate a green light from their portholes.These moods appear as the color of the portholes on the Rosie's helmet. ![]() The Rosie, like the other Big Daddy types, has three "moods" that may occur when the player encounters them. ![]() One is seen briefly in the Proving Grounds in a scripted fight with a Splicer, where it is crushed and killed by an overhanging skeleton of a whale. A collarless Elite Rosie corpse can be found in the left storage room of a restaurant in the Farmer's Market. Elites also appear in Apollo Square and Point Prometheus. Starting in Olympus Heights, the player will encounter Elite Rosies, which are significantly more powerful than their original counterparts, and with 50% more health. The regular Rosies appear in Neptune's Bounty, Arcadia, and Farmer's Market. During the opening level of BioShock, a Rosie is briefly seen doing electrical work in a connection tunnel.
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